v3.81
Desktop
v6.50
Mobile
September 18, 2026
The 7-Day Wager Tracker comes to Nuts
- AddedNuts: 7-Day Wager Tracker. A pill sits next to your balance showing your rolling 7-day wager in SOL or USD; click it for the full dashboard — goal, wager chart and window detail — in the Nuts purple. It reads your bets straight from nuts.gg's own game log, so it counts every bet from every device, including play from before you installed it, and it's accurate on first load — no week of calibration. A heavy week takes a few minutes to read the first time.
- AddedNuts: real Profit / Loss. Worked out from money in and out — balance + vault + withdrawn − deposited — using your full nuts.gg wallet history, plus the same figure for just the last 7 days. USD uses today's SOL price, the same as nuts.gg's own History page.
- AddedNuts: Rewards & Tips for the last 7 days. Rakeback, lossback, race winnings, giveaways, tips received and tips sent, each on its own line.
- FixedStake tracker: a wrong clock could wipe out the total. If a snapshot was ever saved while a device's clock was running ahead, the 7-day total collapsed towards zero until real time caught up with it. Snapshots stamped in the future are now ignored, and a tracker that already has one repairs itself on its next save.
v3.53
Desktop
v6.24
Mobile
August 10, 2026
Snakes full-autoplay, tidier Auto-Vault, and a gentler speed cap
- AddedSnakes: a 5-roll option for true hands-off play. Pick 5 and it plays every round out to the game's cap on its own — no handing the board back — so with a cash-out multiplier set you can leave it entirely alone: it cashes out when your target is hit, otherwise it rides to the end.
- AddedSnakes on mobile: a STOP on the minimized pill. When it's collapsed and running you can stop it right from the pill, without opening the tool first.
- AddedAuto-Vault start-on-load now on mobile too, and when it auto-starts it opens minimized so it stays out of your way.
- ChangedAuto-Vault is just "Auto-Vault" now — dropped the site name from the panel title, which was cluttered when minimized.
- ChangedGame speed caps at 10× instead of 100× — still plenty, and steadier on the games.
v3.52
Desktop
v6.23
Mobile
August 10, 2026
Game speed, Auto-Vault on autopilot, and a much snappier Snakes
- AddedAuto-Vault can start on page load. A Start on page load switch in each Auto-Vault panel — set per site — so it begins the moment the game loads, for anyone who keeps forgetting to press Start. It only fires while the tool is enabled: turn Auto-Vault off in the ⚙ panel and it won't auto-start (or keep running).
- AddedPreset descriptions on tap/hover. A small ⓘ next to the preset picker explains what each one is for — Balanced, Big Wins, Fast Paced, Aggressive and Custom — on both desktop and mobile.
- AddedAuto-Vault remembers your last setup. Whatever preset or custom numbers you used last are restored next time, on every site.
- FixedSnakes re-armed slowly on Stake between rounds. The short pauses that stop Nuts crashing on a fifth-roll win were also being applied on Stake, which doesn't need them — about a quarter-second of dead time on every round. Stake now re-bets the instant the round ends; Nuts keeps its safety pause.
- AddedGame speed — a global control at the top of the ⚙ tools panel. A − / + / MAX / RESET row speeds the game's own animations — the roll, the reveal, the payout — so play reaches the next action sooner. It works on Stake, Nuts and Shuffle whatever tools you have on or off, anywhere from a gentle nudge up to an effectively uncapped 100×. It starts at 1.0× every time a game loads or you refresh — a per-session choice, not a saved setting. It speeds the game's animation only: not the tools' own panels, and not the server — a bet still can't settle before the site answers.
- FixedSnakes: the delay after a cashout, and the "huge delay" re-arming on Nuts. Re-arming now waits only when a round could actually pay out (a cashout or the five-roll cap), and only long enough for that payout to clear — a plain bust re-arms instantly. Winning on the fifth roll no longer crashes the nuts.gg page.
- FixedSnakes: the auto-cashout target sometimes didn't arm. Typing a threshold and pressing START on a phone (where the field never loses focus) left it unset. It now takes effect as you type, and the START message shows the target so you can see it's armed.
v3.42
Desktop
v6.13
Mobile
August 8, 2026
Snakes stops crashing the page on a cap win, and gets its speed back
- FixedWinning on the fifth roll took the whole nuts.gg page down — desktop and mobile both. The fifth roll is the game's cap, so the site settles the round itself and plays a payout animation, and the play button becomes clickable partway through it. The tool was re-betting 0.12s after round end, straight into that animation, and the site's own error page ate the game. Only a win has the animation, which is why a bust on roll five was always fine and the crash looked so random. It now waits out the payout before opening the next round; a round that paid nothing re-arms as fast as ever.
- FixedSnakes had gotten slow. A wait meant only for the auto cash out target was running on every roll even with no target set, and every bet was sitting out an extra half second waiting for a confirmation that could never arrive on Nuts. Both gone. The only pause left is the payout wait above, and only after a win.
v3.41
Desktop
v6.12
Mobile
August 8, 2026
Snakes knows when to stop, Auto-Vault stays off until you turn it on
- FixedAuto-Vault ran when you had never started it, and kept running after you switched it off. Two separate faults. It remembered that you had once pressed Start and re-armed itself on every page load from then on. And turning the tool off in the ⚙ panel only hides the panel — it never stopped the loop, so it carried on depositing with nothing on screen at all. It now starts only when you press Start, on that page load, and it stops the moment the tool is switched off.
- FixedSnakes hung instead of stopping. Two ways, both seen in one session. The game froze mid-round — nothing on the board clickable — and the tool sat on “Rolled 1 of 4” for as long as it was left. Then the site's own page crashed, and because a missing Bet button is how the tool recognises “a round is in progress”, a page with no buttons at all looked the same as a round in flight and it sat on “Betting…” against a dead page. It now stops after five seconds of nothing happening and tells you which it was. Your own thinking time is never counted — once the board is yours the clock is held — and neither is a tab left in the background.
- FixedSnakes did not always cash out when your target was reached. If the target was hit on the last of your auto rolls, the tool handed the board back a moment before the multiplier on screen caught up, and once it has handed over it will not act again. Two goes at this: the roll now waits for the previous multiplier to appear, so the reading can never fall behind the rolls, and the handover waits with it.
- ChangedAuto-Vault presets are in a sensible order and readable. Balanced, Big Wins, Fast Paced, Aggressive, Custom — and the dropdown is black on white on every site, instead of taking the panel's pale text into a pale menu where you could barely make the names out.
v3.40
Desktop
v6.11
Mobile
August 8, 2026
Snakes, an Auto-Vault that finally works on .com, and Keno reads the draws from the site
- AddedSnakes — partial autoplay, on Stake and Nuts. Choose how many rolls it takes for you (1–4, against the game's five-roll cap). It bets, takes exactly that many, then hands the board back with the multiplier already climbing — so the decision that actually matters, roll again or cash out, stays yours. The only buttons it ever presses are Bet and Roll. It re-arms on its own the moment a round ends, however it ended.
- AddedOptional auto cash out for Snakes. Set a target multiplier and it closes the round the moment that is reached during the auto rolls — early, or on the very last one. Off unless you set it.
- FixedAuto-Vault on stake.com said “insufficient balance” and never vaulted anything. The vault moves coins, but the tool was reading the displayed balance — and on .com that is usually dollars. Measured on a live account: the header showed $5.57 while the real balance was 0.075 SOL, so it was asking Stake to move 5.57 SOL, about 73× more than existed. It reads the true coin balance from the site now, so fiat or crypto display makes no difference at all.
- FixedThe same bug was still live on mobile. The earlier desktop-only fix never reached the mobile bundle, which had been reading the displayed balance the whole time.
- FixedBig wins essentially never fired. The default asked your balance to quintuple inside a single check window. It is 1.5× now, and an old saved 5 is migrated once — if you deliberately set 5 afterwards it stays.
- FixedTaking money out of your vault made the tool immediately vault some of it straight back. A withdrawal raises your balance exactly like a win does. It tells them apart now, and if a withdrawal and a real win land in the same window only the win is vaulted.
- Fixed“Save %” was lying. The field said percent but wanted a fraction, so 0.1 meant 10% and anyone typing 30 for “30%” was clamped to 1 and vaulted the entire win. It is a real 0–100 percentage now. Your existing setting carries over unchanged.
- AddedAuto-Vault presets. Big wins (skim little, grab hard on a spike — slots, keno, or chasing a multi on any original), Fast paced (dice and limbo — frequent small vaults, big-win handling off, tuned to sit just under the 50-deposits-an-hour cap), Balanced, Aggressive, and Custom. Editing any field by hand switches it to Custom on its own.
- ChangedAll four Auto-Vault panels mean the same thing by the same setting now. Shuffle's big-win threshold was a percent of balance while Stake's and Nuts' was a balance multiple; it is a multiple everywhere, and old Shuffle settings are reset once to the Balanced default.
- FixedBets were rounded to 2 decimal places on stake.com, so anything under 0.01 SOL became 0.00 and micro-betting was impossible. It reads the bet field's own precision now. The previous attempt at this did not work: Stake reports its step as
1e-8, not 0.00000001, and the check missed it entirely.
- FixedKeno Hotspot: “Reset draws” left the tool dead. Reset was clearing the learned calibration along with the history, and without that nothing is recorded until you tap a number — which you would have no reason to do, since your picks are already on the board. It clears the history and nothing else now. It was also re-counting the reveal still on screen, so the counter read “1 draw” a second after you cleared it.
- ChangedKeno Hotspot reads the draws from the site itself now. Watching the board could not keep up with autoplay — at one round a second it caught 7 in 10, and faster than that almost nothing. It takes the drawn numbers straight from the site's own bet result, which is exact at any speed and needs no calibration tap at all. Watching the board remains as a fallback. Only your games are recorded: the live-games and big-wins feeds carry other players' rounds in an identical shape, and are ignored.
- ChangedNo tool panel has a close button any more. Closing one needed a page reload to get it back, and the × sat right beside the drag handle on tools people leave running. Every draggable panel now has a − that collapses it to a small draggable pill instead. To actually switch a tool off, use its toggle in the ⚙ panel.
v3.39
Desktop
v6.10
Mobile
August 3, 2026
URGENT — Stake changed its layout and broke every stop limit
- FixedStake redesigned its site and the tools could no longer read your balance — which silently switched off stop-loss, take-profit and autostop. Every one of those limits is a comparison against your balance, so when the balance read as 0 none of them could ever trigger and a losing run had nothing left to stop it. Update immediately. Affects Smart mode and Advanced IOW on Dice and Limbo, and Moles.
- FixedThe cause: Stake renamed its styling classes (
ds-body-md-strong became edge_typography_body_md_strong), so the element the tools read the balance from no longer matched anything. Moles was worse — all four of the selectors it tried were removed by Stake, so it was completely blind.
- AddedA fail-safe, so this can never go unnoticed again. If the balance cannot be read, the tools now stop and tell you instead of carrying on with the safety limits disabled. A stopped run costs nothing; an unbounded one costs everything.
- FixedCurrency detection also broke — the balance bar used to read “25.00 SC” and now reads “25.00 Wallet”, with no currency code. It reads the page's own currency attribute instead, so SC and GC are told apart correctly again.
- FixedThe Play button lookup and the calculator's “import balance” button relied on the same renamed class and have been updated.
v3.38
Desktop
v6.09
Mobile
August 1, 2026
Keno Hotspot reads the board properly now
- FixedYour picks were still being recorded as drawn numbers, and real draws were being thrown away. The tool decided what had happened by counting how many tiles changed — which cannot work, because your ticket and the draw are both up to ten tiles. Measured on a live board, one round with two picks: 29 resting, 9 drawn, 1 drawn-and-picked, 1 picked-and-missed. That is eleven changed tiles, so the whole reveal was discarded; when the numbers happened to line up instead, it banked the first ten to move and mixed your picks in. It now works out what each tile state means rather than counting them.
- FixedThe site's own Auto pick was recorded as a draw. Ten tiles become selected at once and the tool only notices tiles you tap yourself, so an auto-pick was indistinguishable from a reveal. Same for Clear table.
- ChangedOne click to calibrate, per site. The tool learns what a selected tile looks like from the first number you click, then remembers it. Until you have clicked one, it records nothing and says so in the panel — rather than guessing and quietly filling your history with rubbish, which is what it did before. Colours are never hardcoded: Nuts' drawn colour was guessed twice here and wrong both times.
- FixedNuts fades between tile colours, and every frame of that fade counted as a change. A single click passed through four intermediate colours on the way to its final one. Only settled colours count now.
- ChangedHistory recorded before this update is contaminated and worth clearing with Reset draws — on all three sites.
- AddedRepeat groups. A new Scan button in the Hotspot section lists the number combinations that have landed together in the same draw most often — the top pairs, trios and quads in your window. Each row shows how many times the group actually landed against how many times it should have, so you can see at a glance whether it means anything: a pair shares a draw 5.8% of the time, so over 200 rounds the average pair repeats about twelve times on its own. A repeat that plain chance really cannot account for is highlighted, and that is rare. Scanned on demand, not every round, because checking every pair, trio and quad is too much work to repeat on each bet.
- ChangedMore depth in the heat colours. Instead of one continuous fade there are now four distinct steps either way — pale yellow, gold, orange, red for hot, and light blue through to deep blue for cold. A slight lean and a real outlier used to be two oranges you could not tell apart. The thresholds are relative, so they mean the same thing at 50 draws or 500.
- ChangedYour picked tiles now stand out. Selected numbers get a white ring with a glow in that site's own colour — purple on Shuffle, neon on Nuts, green on Stake. The ring is drawn on the same overlay as the heat tint, so highlighting a pick can never be mistaken for the board changing.
- AddedA legend under the Heatmap toggle, using the actual tints rather than describing them, with the draw count each colour covers — “≤14” through “36+”. The ranges follow your window, so switching from last 100 to last 500 updates them.
- ChangedThe small count on each tile moved to the bottom of the tile. It was sitting on top of the tile's own number and neither was readable.
v3.36
Desktop
v6.07
Mobile
July 29, 2026
Keno Hotspot was counting each draw many times over
- FixedKeno Hotspot recorded the same draw over and over, which is the real reason the board looked hot where you were playing. A draw is spotted by noticing tiles change, and that check has no sense of direction — so when the round ended and the tiles changed back, it counted the same ten numbers again, once per frame. One real store had 1309 recorded draws but only 1005 real ones: 303 duplicates, some sets counted 35 times. A set counted 35 times swamps the heatmap. The same ten numbers can no longer be banked twice in a row.
- FixedThe previous release's repaint fix cleared the “already recorded this round” flag as a side effect, which re-opened a round the moment it had been banked. It leaves that flag alone now.
v3.35
Desktop
v6.06
Mobile
July 29, 2026
Keno Hotspot fix, minimise buttons, and three Nuts dice fixes
- FixedThe Wins counter in Advanced IOW never reset. It counts wins since the bet last went back to base, but nothing zeroed it — so it just climbed all session. It resets when the strategy returns the bet to base, and starts fresh on START.
- FixedThe Advanced IOW win beep followed you into other games. Nuts is a single-page app, so leaving dice kept the mode alive and every win elsewhere played the dice tool's sound. The run now also stops when you leave the dice page, instead of sizing bets for a game it was not set up for.
- FixedNuts dice stopping at random. Switching apps or locking the phone freezes the page's timers, so no bet could be seen and the safety check stopped the run the moment you came back. It now ignores time spent in the background, allows 12s rather than 4s on Nuts (which has no bet feed on mobile), and says why it stopped instead of going quiet.
- FixedPerfect Blackjack auto-play stalled on the second half of a split when both hands came out identical — split nines, both draw an ace, and it stands on the first then sits there. It presses once per game state, and two matching hands against the same upcard looked like the same state, so the second one read as already played. The state it tracks now includes which hand it is being asked about.
- FixedKeno Hotspot was counting the numbers you picked as numbers that had been drawn, so your own selection always came out hot — and Pick hottest fed on it, picking those same numbers again. Your picks are meant to be excluded, but only for a moment after you tap them; anything that made a tile update later than that got banked as a draw. A reveal made up entirely of tiles you tapped is now refused outright. Reset draws was caught up in the same fault from the other side: clearing the history repaints the board, and the tool was reading its own repaint as a draw. History recorded before this update still carries the error, so clear it to start clean.
- AddedKeno and Mines panels now have a minimise button beside the close button. Tap it and the panel folds down to its title bar — still draggable, still there — instead of sitting on the board. It stays minimised across page loads, and tapping it again brings it back. (Perfect Blackjack already had one.)
v3.34
Desktop
v6.05
Mobile
July 29, 2026
Blackjack doubling, Mult Perf, and draggable buttons
- FixedPerfect Blackjack auto-play now doubles hard 9 and hard 10, splits 2,2 / 3,3 / 4,4, and plays a split as two hands. A hand's total was being mistaken for a single card, so those hands looked too short to double or split.
- FixedMult Perf is accurate outside Smart mode. In Manual, IOW and Advanced IOW it had no target to measure against, so it read red and never reset when you changed payout.
- FixedMult Perf added to the mobile IOW tab, with Streak W|L and Momentum.
- FixedAdvanced IOW now reads the same stats on all three sites. On Nuts the tab was missing Streak (W|L), Mult Perf, Balance Target and Profit Stop on mobile, its Streak row never updated on desktop, and Track per: Cycle did nothing on mobile.
- FixedUpdate and Conditions in Advanced IOW on Nuts mobile were bare words — their styling was scoped to a container the buttons do not sit in, so none of it applied. Both now carry a background, border and accent colour, matching how desktop paints them.
- FixedTools now load on stake.jp.
- ChangedThe floating ⚙ gear and its chips drag anywhere and stay put — they no longer sit on top of Build Strategy.
- ChangedFind New Strategy: the Multiplier box no longer says Any. Enter a multiplier to see combos.
v3.33
Desktop
v6.04
Mobile
July 27, 2026
Keno Hotspot, a two-tab Advanced IOW, and a daily code-claim counter
- AddedKeno Hotspot (Stake, Shuffle & Nuts): the Keno panel now records every completed draw and tints the board by how often each number has come up — warm above expectation, cool below, with the count printed on the tile. Hottest and Coldest rank numbers by how far they sit from expectation in standard deviations, so the list means the same thing at 50 draws or 500. Choose the window it measures over (last 50 / 100 / 250 / 500 / all), then Pick hottest or Pick coldest drops that many numbers onto the board. Heatmap and on-tile counts can each be switched off, and history is kept separately per site. Worth saying plainly: draws are independent, so a hot number is not a likelier number — this shows what has happened, not what will.
- AddedCodes claimed counter (7-Day Wager Tracker): shows how many of your 10 daily bonus codes you have used, as a running N/10 that turns amber with two left and red at the cap. Underneath it tells you how many are left and counts down to the daily reset, switching to “all 10 back in…” once you are capped — the whole allowance returns at the boundary rather than trickling back one at a time. Claims are picked up on their own as you make them.
- ChangedKeno is now one panel with one switch. Hotspot and the preset manager share the Keno toggle instead of appearing as two separate tools, and the Hotspot section takes its colours from the panel it sits in, so it matches Stake, Shuffle and Nuts rather than wearing Stake's palette everywhere.
- ChangedAdvanced IOW (Dice) is two tabs instead of five: Find New Strategy and Play. Enter a Multiplier — or leave it on Any — and every matching combination is listed with its Win Increase %, Loss Reset, Buffer % and Reset Odds %, sortable by any column. The Win Increase % input and the Win Chance column were dropped from the search, since both follow from the multiplier anyway.
- ChangedApply Selected to Calculator is now Build Strategy, and it finishes the job in one press: it fills the values in, calculates them, creates the strategy inside the game, and moves you to the Play tab. It previously only filled the calculator in, leaving you to import the strategy yourself as a separate step that was easy to miss.
- ChangedDice (nuts.gg): the conditions controls are consolidated into a single always-visible command bar with START at its right-hand end, and the bet field has moved out of the HUD into the side panel.
- FixedDice, Keno and Mines (Stake) had no enable/disable toggle on any Stake domain except stake.com and stake.us. They now cover every mirror — stake.bet, stake.games, stake.bz, stake.pet and staketr.com through staketr4.com — matching every other Stake tool.
- FixedPerfect Blackjack (all sites, desktop and mobile): collapsing the panel to see the table also hid the Hit / Stand / Double / Split call, which is precisely when you want it while playing a hand yourself. The advice now stays on screen when collapsed; collapsing hides only the automation controls and statistics.
- FixedDice (nuts.gg): the balance is now read from the visible text rather than a page title that stops updating, and bets are counted from the game socket instead of being inferred from which way the balance moved. The command bar also rebuilt itself on every tick, stacking copies of itself, and on mobile the site's own controls could paint over the HUD at desktop widths.
- FixedCodes claimed reset at the wrong time outside US Central. The allowance rolls over at one moment worldwide — 7 PM Central — but the countdown was built against your own clock, so it flipped at 7 PM wherever you were: an hour early in Mountain, five hours early in the UK. It is now pinned to the real boundary and converted into your local time, US daylight saving included.
- FixedTwo of the single-tool downloads were built with the wrong tool's registration block attached and would not load. Rebuilt, and the build now checks every file.
v2.80
Desktop
July 15, 2026
New tools: Perfect Blackjack on all three sites, plus Moles on Stake
- AddedPerfect Blackjack (Stake, Shuffle & Nuts): reads your hand and the dealer's upcard, then shows the mathematically correct play — Hit, Stand, Double or Split — with a one-line reason underneath. When insurance is offered it tells you to decline, because taking it always loses money over time.
- AddedAuto-play (Perfect Blackjack): flip it on and the tool presses the right button for you, at a delay you choose. It only ever presses buttons the game has already enabled, and if the ideal move isn't available it falls back to the next-best legal one. Auto-deal is a separate switch, off by default — it's the only setting that starts new hands, and therefore the only one that wagers on its own.
- AddedTable rules (Perfect Blackjack): the tool knows each site's rules and applies them automatically — no toggles to set — and shows them in the panel so you can see what it's using (Stake & Shuffle: dealer stands on soft 17, double after split, one split). Every decision is taken straight from Blackjack Apprenticeship's charts, and each of the 2,280 hand-versus-upcard combinations was checked against them.
- AddedMoles (Stake): autoplays Moles with a live board overlay showing each round's picks, multiplier and running P/L. Choose DOM mode (clicks the real buttons) or API mode (much faster), set picks per round, add martingale on win/loss, and stop automatically on a win or loss target. Includes a session sparkline and CSV export. Built by Zerocu.
v5.42
Mobile
July 15, 2026
New tools: Perfect Blackjack on all three sites, plus Moles on Stake
- AddedPerfect Blackjack (Stake, Shuffle & Nuts): the same basic-strategy advisor as desktop, sitting in the game's own betting panel rather than floating over the table. Shows the correct play for your hand against the dealer's upcard, and flags insurance as a bet to decline.
- AddedAuto-play (Perfect Blackjack): presses Hit / Stand / Double / Split for you at your chosen delay, only when the game has enabled that button. Auto-deal is off by default — it's the only switch that starts new hands on its own.
- AddedMoles (Stake): the full autoplay tool with board overlay, DOM and API modes, martingale, stop-win / stop-loss and CSV export — re-laid out so the panel and board stack properly on a phone instead of overflowing. Built by Zerocu.
v5.25
Mobile
July 6, 2026
Dice & Limbo HUD: fixed floaty scrolling, stuck taps, and wasted space
- FixedOn iPhone, scrolling could make the HUD visibly separate from the page below it and "float", snapping back together when you stopped scrolling or scrolled back up — and Start/Lock could feel "stuck" or not register until you lifted your finger. Both were caused by Safari's address bar resizing the panel mid-scroll; the HUD now uses a viewport size that doesn't shift while scrolling.
- ChangedThe Manual/IOW/Smart panel now sizes itself to fit exactly what's on screen — it grows or shrinks to match its real content instead of guessing, so there's no scrollbar inside the HUD and no leftover empty gap above the RESET/START buttons.
- FixedOn Shuffle, the panel could still require scrolling to reach the bottom controls even after the fix above. It now fits fully on screen like Stake and Nuts.
v5.21
Mobile
July 5, 2026
Nuts Dice — stray slider thumb removed
- FixedDice (nuts.gg): the native roll-over slider's thumb (a blue square) was poking through the HUD. It's now hidden — Roll Over is still set from the controls in the panel.
v5.20
Mobile
July 5, 2026
Dice & Limbo HUD — smoother controls, no scrolling
- FixedSmart-mode Aggression slider (all sites): you can now slide it quickly all the way to both ends — a drag moves the slider instead of scrolling the panel.
- FixedLock, Start & Reset buttons now respond reliably to taps — no more taps getting "stuck".
- ChangedThe Dice & Limbo HUD now fits on one screen without scrolling: the panel is taller so the stats, controls and Target Multiplier are all visible at once, and the graph is a fixed size.
- ChangedSplit the ½ and 2× quick-bet buttons to opposite sides of the bet box (Manual & IOW) so you can't accidentally tap the wrong one.
v2.63
Desktop
July 5, 2026
Nuts Keno preset manager fixed
- FixedKeno (nuts.gg): after a Nuts board redesign the preset panel could no longer find the number tiles, so it showed “No picks”, wouldn't load presets, and couldn't read your selection. It now reads the new board, so loading presets and syncing picks work again.
v5.15
Mobile
July 5, 2026
Nuts Keno preset manager fixed
- FixedKeno (nuts.gg): the preset panel could no longer find the number tiles after a Nuts board redesign — presets wouldn't load and picks weren't read. It now reads the new board layout.
v2.62
Desktop
July 5, 2026
Limbo Target Multiplier restored + Shuffle Advanced IOW win/loss fix
- FixedLimbo (Stake & Shuffle, every domain): the Target Multiplier and Win Chance controls were missing from the HUD, so you couldn't set your target multiplier. They're back in place and fully editable.
- FixedAdvanced IOW (Shuffle Dice & Limbo): the win/loss counter was recording every bet as a loss. Wins now register correctly, so your Wins/Losses and win rate are accurate.
v5.14
Mobile
July 5, 2026
Limbo Target Multiplier restored, Shuffle win/loss fix, roomier Lock toggle
- FixedLimbo (Stake & Shuffle, every domain): the Target Multiplier and Win Chance controls were missing from the HUD, so you couldn't set your target multiplier. They're back and fully editable.
- FixedAdvanced IOW (Shuffle Dice & Limbo): the win/loss counter was recording every bet as a loss. Wins now register correctly.
- ChangedShuffle (Dice & Limbo): added breathing room under the Smart-mode Aggression slider so dragging it no longer accidentally toggles the Lock state.
v2.57
Desktop
June 4, 2026
Stake & Shuffle — Advanced IOW strategies now work on every domain
- FixedStake (Dice & Limbo): Create / Update strategy now works on stake.com and the .bet / .games / staketr family, not just stake.us — the bet amount and the Multiplier / Roll Over / Win Chance row are set correctly on every Stake domain, with the Multiplier shown full-width just like stake.us.
- FixedShuffle (Dice & Limbo): Create / Update strategy now works on shuffle.com (it had been running the Stake flow), and the strategy editor closes itself after create/update so you land back on the game ready to play.
v5.10
Mobile
June 4, 2026
Stake strategy create/update — works on all domains
- FixedAdvanced IOW (Stake Dice & Limbo): “Create / Update strategy” was timing out on stake.com and the .bet / .games / staketr domains (it only knew the stake.us bet field). It now sets the bet amount correctly on every Stake domain.
v5.9
Mobile
June 4, 2026
Shuffle strategy create/update fixes
- FixedAdvanced IOW (Shuffle Dice & Limbo): “Create a fresh strategy” was failing with “betInfo inputs not found”; it now finds the Multiplier and Chance inputs reliably.
- ChangedAdvanced IOW (Shuffle): strategies are built with exactly the 4 conditions they use (no empty 5th), and the editor now saves & closes itself after create/update so you're ready to play.
v2.48
Desktop
June 4, 2026
7-Day Wager Tracker, redesigned Advanced IOW, and a Shuffle stat fix
- Added7-Day Wager Tracker (Stake only): a draggable panel that tracks your rolling 7-day wager straight from Stake's API — live total, goal progress, an RTP breakdown (Originals / Table / Slots), a wager-activity chart, and bonus-code (Daily & High Roller drop) eligibility. It needs to run for a full 7 days to be pinpoint-accurate; until then it shows a “calibrated in …” countdown and a close estimate that heals to exact.
- ChangedAdvanced IOW (Dice & Limbo, Stake & Shuffle): redesigned the Calculator / Optimizer / Results tabs into a cleaner, more beginner-friendly layout.
- FixedShuffle Dice & Limbo: win/loss stats now read the actual bet result instead of inferring it from balance, so your wins/losses tally and win rate are accurate.
v5.7
Mobile
June 4, 2026
7-Day Wager Tracker and redesigned Advanced IOW
- Added7-Day Wager Tracker (Stake only): tracks your rolling 7-day wager from Stake's API in a touch-friendly bottom sheet — live total, goal progress, RTP breakdown, wager-activity chart, and bonus-code drop eligibility. Needs a full 7 days running to be pinpoint-accurate; until then it shows a “calibrated in …” countdown.
- ChangedAdvanced IOW (Dice & Limbo, Stake & Shuffle): redesigned the Calculator / Optimizer / Results tabs into a cleaner, more beginner-friendly layout.
v5.0
Mobile
May 22, 2026
Shuffle Auto-Vault fixes + roomier Dice/Limbo HUD
- FixedShuffle Auto-Vault: deposits were failing with a "fetch error" and never vaulting on shuffle.com. The deposit now goes to the correct endpoint for whichever Shuffle domain you're on, so vaulting works again.
- FixedShuffle Auto-Vault: it could try to vault the wrong currency on shuffle.com. It now reads your active wallet currency straight from the balance, so it vaults what you're actually playing.
- FixedSmart mode (Dice & Limbo): the tool could nudge your bet amount while you were betting by hand. It now only sizes bets while the auto-bet loop is actually running, and leaves your wager alone otherwise.
- ChangedDice & Limbo: gave the HUD a taller game stage on mobile so the controls have room to breathe. No more cramped, no-space layout on Limbo.
v2.31
Desktop
May 22, 2026
Shuffle Auto-Vault fixes
- FixedShuffle Auto-Vault: deposits now post to the correct endpoint for the Shuffle domain you're on, so vaulting works on shuffle.com instead of erroring out.
- FixedShuffle Auto-Vault: now detects your active wallet currency from the balance instead of defaulting to the wrong one.
- FixedSmart mode (Dice & Limbo): no longer adjusts your bet amount during manual play. It only sizes bets while the tool is actively running.
v4.8
Mobile
May 22, 2026
Keno picks fixed + a denser, no-scroll HUD
- FixedKeno (Stake, Nuts & Shuffle): the panel could drift out of sync with the board and even count the round's drawn result numbers as your picks. It now reads your selection live from the board, so it always matches and never counts results.
- FixedKeno (Nuts): loading a different preset right after a round did nothing until you cleared the board by hand. It now clears the table automatically first.
- ChangedRebuilt the Dice & Limbo HUD into a denser, no-scroll cockpit: live stats and a focal Profit/Loss up top, a space-filling graph, and the START/STOP · RESET · Switch buttons pinned so they're always visible and reachable.
- ChangedMatched the Advanced IOW Stats tab to the new cockpit layout and removed unused settings (Color Theme, Large Fonts).
v2.30
Desktop
May 22, 2026
Keno picks fixed
- FixedKeno (Stake, Nuts & Shuffle): brought the desktop Keno preset manager in line with mobile: picks are read live from the board, so they no longer drift or count the round's drawn results.
- FixedKeno (Nuts): loading a preset after a round now auto-clears the board first, instead of silently doing nothing.
v4.7
Mobile
May 21, 2026
Dice & Limbo controls fixed for Stake's new layout
- FixedOn Stake's updated Dice and Limbo pages, the Multiplier, Win Chance, and Over/Under switch were hidden behind the tool overlay. They now appear directly inside the HUD and stay fully interactive.
- FixedDice and Limbo can now be enabled and disabled independently from the control panel. Toggling one no longer affects the other.
- ChangedTightened the HUD layout: compacted the relocated controls and shortened the Manual / IOW / Smart / Advanced IOW buttons to free up screen space.